Drebin codec frequency




















This will disable his Nanites and make him mortal. Long game advisory If you complete a chapter after 4 a. Mystery man When tailing a resistance member, if you look behind Snake, you will occasionally notice a man with a hat and trenchcoat also tailing him.

This is how the Scarabs found the hideout. If you try to shoot him, he will duck away around the corner and disappear. During that song, press Start to see Sunny dancing at the bottom left corner.

Liquid Ocelot kiss At the third part of the final fight, when Liquid Ocelot grabs Snake by the neck, allow the controller to idle. After some time, Liquid Ocelot will kiss Snake on the cheek. After death messages After dying, call Rose to hear a conversation about Snake having dreams of being killed or a comment from Snake saying that he feels like he has died once before.

Controlling briefing projector During the Act 5 mission briefing, use the Left Analog-stick to change the projection's height on the screen. This will make some of the attendees angry. Trailing wolves Tranq Crying Wolf, and the wolves in that area will follow you. Attacking wolves In Act 4, kill one of the wolves after you defeat Crying Wolf. The others will attack you. Call Otacon, and he will wince. Call Rose, and she will tell you that animal cruelty is the first sign of criminal behavior, and says that she will have you psychologically assessed if you continue to kill them.

When you would normally ball crush a male prisoner, they will say "You men are all the same", "You're disgusting! When you search a FROG soldier when they have no items, she will giggle as if ticklish. When you search a FROG soldier and touch her chest, sometime she will moan or say "You're pretty good at this".

Militia soldier execution Sneak through the first part after the opening, and go through the buildings. At the building to the right of where the APC shows up, crawl under the rubble. You will see a militia soldier get brutally shot after pleading for his life. No smoking sign Whenever Snake is smoking there is always a no smoking sign behind him.

Urination When tracking Naomi in Act 2, look to the right when crossing the river to see a guard relieving himself. Follow the resistance member in Act 3 to see him urinating in the fountain in the small park. In the central park during Act 3, there is a statue that Snake can interact and imitate. Stay in that pose until a resistance member appears, and he will urinate on you.

You can see a ghost image of Hideo Kojima in Otacon's lab using the camera. On the computer, the term "Video 2" is called "Hideo 2".

She will say the same things she said when you attacked her in Metal Gear Solid. You fight Crying Wolf in the same area you fought Sniper Wolf. During the Mantis fight, switch your controller ports when your television switches to "Hideo 2".

Otacon will come on the Codec and notify you that the trick does not work twice. You will also get a suggestion about destroying the bust. After you die during the final Boss battle and select "Exit", it quickly changes to "Exist".

Liquid Ocelot says "Not yet Snake, it's not over yet" and it moves the pointer back to "Continue". This is a reference to a quote by Liquid in the original Metal Gear Solid.

Metal Gear Solid 2 reference Call Rosemary with a ration equipped to see a reference to a sequence that happened in Metal Gear Solid 2, when Raiden calls Snake on the Codec with a ration equipped and comments about Rose's cooking. Solidus must've taken the day off. The three chickens in the Nomad are named Solid, Liquid, and Solidus.

When Snake and Naomi talk about war changing and how it used to be "just a game", all of the Metal Gear Solid titles appear in an indexed list. Otacon has a model of Rex beside his computer. Policenauts reference One of the backgrounds on Otacon's computer is a scene from Policenauts.

In the Act 2 briefing, there is a PlayStation 3 on the table. After you defat Crying Wolf in Act 4, Otacon will call you as you enter that building and tell you to change discs. He then catches himself and starts talking about Blu-Ray and the PlayStation 3. When you send out the Mk 2, look over Snake's shoulder by tilting the camera. He is using a PlayStation 3 controller to control it. If you use a Sixaxis controller against Psycho Mantis he says, "What? No vibration!

Star Wars reference In the Act 5 briefing, while Mei Ling is explaining the situation to everyone she says something about it being an impenetrable fortress or something similar. Snake then says, "He has his very own Death Star. TekkMarine , Jun 18, You are obviously king of stealth, you have to complete a play through with no alerts to unlock the stealth camo.

Psytek , Jun 19, Havn't looked up the requirements, is that the one where you aren't allowed to kill anyone? Im working through the game without killing or getting alerted and so far im upto act 3 doing it.

TekkMarine , Jun 19, Meh, much more fun to take the time to complete everything on the game no? I'm going through my 2nd play and I'm as slow as the first one Planning to do again a third play on Big Boss Extreme by watching all the cutscenes and story again. Solid Snake can take a bunch of photos with his camera while on the mission, which Otacon will remark on, depending on the subject of the shot.

Most of these are quite humorous, particularly if the player takes snapshots of particular people, items, or environmental fixtures. Most gamers aren't even aware that this is a thing, which means they lose out on some of Otacon's funniest in-game commentary.

Most Metal Gear Solid players prefer to dispatch enemy soldiers with a lethal round or go for a silent non-lethal takedown. However, there is a way to get a few laughs out of unconscious soldiers, simply by firing at their bodies while they're out. To do this, players need to use a non-M9 weapon, then shoot an unconscious guard in the hand or leg.

The waist radio can also be fired upon. When the soldier awakes, they will fumble with a broken radio, be unable to hold a gun, and try to limp away to safety, which is an interesting sight. Few people imagine secrets locked within the simple process of saving a game, but Metal Gear Solid 3 does include it during the scene where Snake is held captive in Groznyj Grad.

To access it, gamers need to save their game and then quit, which sets up a trigger for the next play session. Instead of waking up to the action, the loaded save starts players out inside a nightmare sequence dubbed "Guy Savage. The in-game player will also undergo a monstrous transformation of his own, which amplifies his strength. At several points through MGS3, the player must hit the R1 button at a particular moment to change the camera perspective, usually indicated by an on-screen prompt.

Several of them are hidden, and it's up to players to try and figure out where. One particular hidden R1 prompt also leads to a trophy. What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts.

MatthewDaley 13 years ago 1. Otacon and rose sigh are the only codec contacts. MaxPowerzs 13 years ago 3. Drebin Explore Wikis Community Central. Register Don't have an account? Drebin Log In to Edit. History Talk 0. Drebin was successful at using Snake as a vector, mixing in suppressants for old nanomachines "Drebin" p.

Solid Snake: Somebody's done either homework. To spy on me? It's strictly confidential. I ain't gonna share it with anybody. Are you saying it wasn't in the nanomachines you injected?

And besides, what would I gain from infecting you? Better for me that you're out there kicking ass on the battlefield. Drebin: The White House might've lost its taste for unilateralism Started to rebuild. But there's a lot of failed states out there that went bankrupt from their PMC habits And they owe a shit load of money. Now only question is Who's gonna pick up the tab? I'm sure these new governments will try and keep it under control with PMC corporate reform laws But it ain't gonna be good enough.



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